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Showing posts from March, 2018

Mercado Canted Shot and Macro Shot

Canted shots have always been interesting to me, I always understood it to be the diagonal lines catching the eye, and the instability of the image catching the feel of the shot, but for some reason I have so much trouble handling them. I know that if I were handed a camera, I'd be able to shoot the scene just fine, you know ~just tilt the camera~, but as an animator, drawing the scene becomes very difficult for me. I end up losing track of the perspective, and my diagonal lines start migrating back to horizontal/vertical lines as if they have a mind of there own, despite all my best efforts to train myself to draw more dynamically. Maybe its because backgrounds aren't my forte, I should work on those. I've always thought of Macro shots as just being Extreme Closeups because I thought they functioned the same way, but I think it's interesting how Mercado differentiates them by the closeup's function to the big picture, and the macro's function to the narrative.

Balance Reverse Storyboard 5:43-6:04

https://drive.google.com/file/d/1C2emSXOKfUQWkOo4EP0HkCOBJDCui8xv/view?usp=sharing The bolded type are sounds and the normal type are action notes.

Winter Days Sound Analysis

Theres this rapid tapping sound that sounds like creaking at the beginning that we hear, immediately the chikusai starts listening to the trees I assume looking for the sound. The sound sort of echoes a bit and makes the forest he's walking through sound vast and thin enough for the sound to carry but thick enough that the sound reverberates off a number of trees to echo that way. The chikusai finds himself at a tree where he listens closely to this scratchy creaky noise that reminds me of wriggly things for some reason, but as he walks away a woodpecker comes up to the tree and starts to peck, causing the rapid creaking sound again. The sounds gets hollower as he moves away from the bird.